Hi! I’m Dave - a software developer and wannabe cartoonist who likes adventure games, superhero movies, and Kotlin. By day, I’m a mild-mannered Android developer who codes in Kotlin. But come nightfall, I’m… also coding… in Kotlin… because one day I just sat down and was like, “dude, Kotlin’s legit… I should make a website about it”.
And that’s what’s up.
An introduction to Kotlin's inline classes - a new, experimental feature that can help improve your app's performance.
How to configure your IDE to use Kotlin 1.3 early access so that you can start exploring inline classes and other new features. Includes instructions for Gradle, Maven, IntelliJ IDEA, and Android Studio.
Parameters and arguments aren't the same thing. Here's an easy way to remember the difference.
Kotlin's type aliases give you a quick and easy way to create simple, concise, and domain-specific names for types. This guide covers all of the essential concepts, with plenty of examples to help you level up your Kotlin game.
What are star-projections in Kotlin? And why do they change your function parameter and return types? With just two easy-to-understand rules, we can illuminate star-projections and understand exactly why they work like they do.